G++ Is Not Recognized Visual Studio Code



Requirements

  1. Gcc Not Recognized
  2. G++ Vscode

Java 8 or 11 provided by OpenJDK or Oracle. Eclipse OpenJ9 is notsupported, please make sure the JAVA_HOME environment variablepoints to a valid Java 8 or 11 installation.

In this tutorial you'll learn how to compile and run a C/C code in Visual Studio Code. Visual studio code compile c, visual studio code c hello world, g is not recognized visual studio code, compile and run c program in visual studio code, compile and run cpp in visual studio code, how to setup visual studio code for c. Asharhasan20 changed the title couldn't find gin build task g is not recognized in vscode on Sep 3, 2020 sean-mcmanus added question build/tasks labels on Sep 3, 2020 elahehrashedi closed this on Sep 24, 2020 github-actions bot locked and limited conversation to collaborators on Oct 8, 2020. Edit your code and continue debugging (C#, VB, C) In most languages supported by Visual Studio, you can edit your code in the middle of a debugging session and continue debugging. To use this feature, click into your code with your cursor while paused in the debugger, make edits, and press F5, F10, or F11 to continue debugging. I have Windows 10 with the newest version of Visual Studio Code (VSC) with the Run Code Extension and git extension (not sure what git does, but VSC prompted me to install). I am now familiar with the text editor, but do not know how to compile/run my code (apologies if I'm.

macOS, Linux or Windows. Metals is developed on macOS and every PR istested on Ubuntu+Windows.

Scala 2.13, 2.12, 2.11 and Scala 3. Metals supports these Scala versions 2.13.5, 2.12.13, 2.12.12, 2.12.11, 2.12.10, 2.13.3, 2.13.4, 2.11.12, 2.12.8, 2.12.9, 2.13.0, 2.13.1, 2.13.2, 3.0.0-RC3, 3.0.0-RC2, 3.0.0-RC1, 3.0.0-M3, 3.0.0-M2 and 3.0.0-M1.Note that 2.11.x support is deprecated and it will be removed in future releases.It's recommended to upgrade to Scala 2.12 or Scala 2.13

Installation

Install the Metals extension from theMarketplace.

Make sure to disable the extensionsScala Language ServerandScala (sbt)if they are installed. TheDotty Language Serverdoes not need to be disabled because the Metals and Dotty extensions don'tconflict with each other. However, if you want to work on Scala 3 code in aworkspace that was previously opened with Dotty Language Server you need tofirst remove .dotty-ide-artifact before opening the workspace with Metals.

Next, open a directory containing your Scala code. The extension activates whenthe main directory contains build.sbt or build.sc file, a Scala file isopened, which includes *.sbt, *.scala and *.sc file, or a standard Scaladirectory structure src/main/scala is detected.

Importing a build

The first time you open Metals in a new workspace it prompts you to import the build.Click 'Import build' to start the installation step.

  • 'Not now' disables this prompt for 2 minutes.
  • 'Don't show again' disables this prompt forever, use rm -rf .metals/ to re-enablethe prompt.
  • Use tail -f .metals/metals.log to watch the build import progress.
  • Behind the scenes, Metals uses Bloop toimport sbt builds, but you don't need Bloop installed on your machine to run this step.

Once the import step completes, compilation starts for your open *.scalafiles.

Once the sources have compiled successfully, you can navigate the codebase withgoto definition.

Custom sbt launcher

By default, Metals runs an embedded sbt-launch.jar launcher that respects .sbtopts and .jvmopts.However, the environment variables SBT_OPTS and JAVA_OPTS are not respected.

Update the 'Sbt Script' setting to use a custom sbt script instead of thedefault Metals launcher if you need further customizations like reading environmentvariables.

G++ vscode

Speeding up import

The 'Import build' step can take a long time, especially the first time yourun it in a new build. The exact time depends on the complexity of the build andif library dependencies need to be downloaded. For example, this step can takeeverything from 10 seconds in small cached builds up to 10-15 minutes in largeuncached builds.

Consult the Bloop documentationto learn how to speed up build import.

Importing changes

When you change build.sbt or sources under project/, you will be prompted tore-import the build.

Manually trigger build import

To manually trigger a build import, execute the 'Import build' command throughthe command palette (Cmd + Shift + P).

Run doctor

Execute the 'Run Doctor' through the command palette to troubleshoot potentialconfiguration problems in your workspace.

Configure Java version

The VS Code plugin uses by default the JAVA_HOME environment variable (vialocate-java-home) to locate thejava executable. To override the default Java home location, update the 'JavaHome' variable in the settings menu.

If this setting is defined, the VS Code plugin uses the custom path instead ofthe JAVA_HOME environment variable.

macOS

To globally configure $JAVA_HOME for all GUI applications, seethis Stackoverflow answer.

If you prefer to manually configure Java home through VS Code, run the followingcommand to copy the Java 8 home path.

Custom artifact repositories (Maven or Ivy resolvers)

Use the 'Custom Repositories' setting for the Metals VS Code extension to tellCoursier to try to download Metalsartifacts from your private artifact repository.

Use .jvmopts to set sbt options(https://www.scala-sbt.org/1.0/docs/Proxy-Repositories.html) forsbt bloopInstall which resolves library dependencies. You can also provide acustom sbt script (see 'Custom sbt launcher').

HTTP proxy

Metals uses Coursier to downloadartifacts from Maven Central. To use Metals behind an HTTP proxy, configure thesystem properties -Dhttps.proxyHost=… -Dhttps.proxyPort=… in one of thefollowing locations:

  • .jvmopts file in the workspace directory.
  • JAVA_OPTS environment variable, make sure to start code from your terminalwhen using this option since environment variables don't always propagatecorrectly when opening VS Code as a GUI application outside a terminal.
  • 'Server Properties' setting for the Metals VS Code extension, which can beconfigured per-workspace or per-user.

Using latest Metals SNAPSHOT

Update the 'Server Version' setting to try out the latest pending Metalsfeatures.

VersionPublished
0.10.221 Apr 2021 14:03
0.10.2+11-e47e685a-SNAPSHOT23 Apr 2021 13:49
Run the 'Reload Window' command after updating the setting for the new versionto take effect.

Files and Directories to include in your Gitignore

The Metals server places logs and other files in the .metals directory. TheBloop compile server places logs and compilation artifacts in the .bloopdirectory. The Bloop plugin that generates Bloop configuration is added in themetals.sbt file, which is added at project/metals.sbt as well as furtherproject directories depending on how deep *.sbt files need to be supported.To support each *.sbt file Metals needs to create an additional file at./project/project/metals.sbt relative to the sbt file.Working with Ammonite scripts will place compiled scripts into the .ammonite directory.It's recommended to exclude these directories and filesfrom version control systems like git.

Show document symbols

Run the 'Explorer: Focus on Outline View' command to open the symbol outline forthe current file in the sidebar.

Run the 'Open Symbol in File' command to search for a symbol in the current filewithout opening the sidebar.

As you type, the symbol outline is also visible at the top of the file.

Go to parent code lenses

Metals has the ability to display code lenses that, when invoked,will go to the parent class that contains the definition of the method or symbol.Unfortunately, it might cause some lag in larger code bases,which is why it is not enabled currently by default.

To enable the feature you need to modify the setting metals.superMethodLensesEnabled to true.

Even without using the code lenses it's still possible to navigate the method hierarchyusing two commands:

  • Metals: Go to super method - immediately goes to the parent of the method the cursor is pointing to

  • Metals: Reveal super method hierachy - displays the full method hierachy and enables to move to any parent,it is best used with the Metals Quick Pick extension.

You can also bind those commands to a shortcut.

Create new project from template

It is possible using Metals to easily setup a new project using the exiting giter8 templates.This is an equivalent to the sbt new command, which uses the same mechanism.There is a great number of templates already available and it should be easy to find something for yourself.To start the setup you can use the Metals: New Scala project command, which works as following:

  1. Choose the template and then:

    1. Use the proposed templates.
    2. Choose 'Discover more' and then choose from the list downloaded from the Giter8 wiki page.
    3. Input a custom Github repository following the organization/repo schema.
  2. Navigate to the parent directory that you want to create your new project in.

  3. Choose the name or accept the default one.

  4. Choose whether to open a new window for the created project or use the existing one.

The same command will be invoked when clicking the 'New Scala Project' button in the Metals view.

If you feel like a template should be included in the default displayed ones do not hesitate to create aPRor file an issue.

Running and debugging your code

Metals supports running and debugging tests and main methods via theDebug Adapter Protocol.The protocol is used to communicate between the editor and debugger, which meansthat applications can be run the same as for any other language in the nativelysupported Run view. When using Metals the debugger itself isBloop, which is also responsible forstarting the actual process.

Users can begin the debugging session in two ways:

via code lenses

For each main or test class Metals shows two code lenses run | debug ortest | test debug, which show up above the definition as a kind of virtualtext. Clicking run or test will start running the main class or test withoutstopping at any breakpoints, while clicking debug or test debug will pauseonce any of them are hit. It's not possible to add any arguments or javaproperties when running using this method.

via a launch.json configuration

Gcc Not Recognized

Visual Studio Code uses .vscode/launch.json to store user definedconfigurations, which can be run using:

  • The Run -> Start Debugging menu item or workbench.action.debug.startshortcut.
  • The Run -> Run Without Debugging menu item or workbench.action.debug.runshortcut.

If a user doesn't have anything yet saved, a configuration wizard will pop up toguide them. In the end users should end up with something like this:

You can also add an optional build target name, which is needed in case thereare more than one class with the same name or when launching a class fromoutside the project. Inside 'configurations': add the key buildTarget withyour target name, e.g. root:

The build target name corresponds to your project name. For example in sbt forlazy val interfaces = project the name of the build target will beinterfaces for sources and interfaces-test for tests. To make sure you havethe correct target names please run the command Metals: Run Doctor.

Multiple configurations can be stored in that file and can be chosen eithermanually in the Run view or can be picked by invoking a shortcut defined underworkbench.action.debug.selectandstart.

On type formatting for multiline string formatting

G++ Vscode

To properly support adding | in multiline strings we are using theonTypeFormatting method. The functionality is enabled by default, but you candisable/enable onTypeFormatting inside Visual Studio Code settings by checkingEditor: Format On Type:

Formatting on paste for multiline strings

Whenever text is paste into a multiline string with | it will be properlyformatted by Metals:

This feature is enabled by default. If you need to disable/enable formatting onpaste in Visual Studio Code you can check the Editor: Format On Paste setting:

Worksheets

Worksheets are a great way to explore an api, try out an idea, or codeup an example and quickly see the evaluated expression or result. Behindthe scenes worksheets are powered by the great work done inmdoc.

Getting started with Worksheets

To get started with a worksheet you can either use the metals.new-scala-filecommand and select Worksheet or create a file called *.worksheet.sc.This format is important since this is what tells Metals that it's meant to betreated as a worksheet and not just a Scala script. Where you create thescript also matters. If you'd like to use classes and values from yourproject, you need to make sure the worksheet is created inside of your srcdirectory. You can still create a worksheet in other places, but you willonly have access to the standard library and your dependencies.

Evaluations

After saving you'll see the result of the expression as a decoration at the end of the line.You may not see the full result for example if it's too long, so you are alsoable to hover on the decoration to expand the decoration.

Keep in mind that you don't need to wrap your code in an object. In worksheetseverything can be evaluated at the top level.

Using dependencies in worksheets

You are able to include an external dependency in your worksheet by includingit in one of the following two ways.

:: is the same as %% in sbt, which will append the current Scala binary versionto the artifact name.

You can also import scalac options in a special $scalac import like below:

Coming from IntelliJ

Install theIntelliJ IDEA Keybindingsextension to use default IntelliJ shortcuts with VS Code.

IntelliJVS Code
Go to classGo to symbol in workspace
Parameter infoTrigger parameter hints
Basic completionTrigger suggest
Type infoShow hover
ExpandFold
Extend SelectionExpand selection